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This is a guide on choosing which Mac to get, depending on whether you're an artist or art student.
I'm writing this from an artist's point of view. I've used both Macs and PCs for creating graphics in the newspaper industry. This guide will assume that you've already decided to go with a Mac over PC. I've previously written something on PC vs Mac so I'll not cover that here again.
I would love to hear your comments on what Mac you're have and the work you're using it for, and the performance. Especially if your findings are different from mine.
Mobility is the only factor to consider between choosing laptops and desktops. Note that by today's standards, Apple laptops are incredibly fast. You don't really sacrifice a lot of features choosing between the two. If you need to be working at different locations, home, office or school, it's the laptop for you.
In addition to the stock configurations, you can also choose to customize your own. If you choose customization, you need to purchase from Apple directly. If not, you can get yours at Amazon or shops. The other difference is in pricing. Depending on where you are, you might save on sales tax if you're getting from Amazon, that's if you're not going to be filing for taxes.
This is the lightest laptop from Apple. P5k asus for mac windows 7.
Here are the configurations:
It comes in 11-inch and 13-inch models. The 11-inch screen is too small for graphics work. 13-inch is significantly better as it shows more viewable information.
The main limitation of the Air is the dual processors which is currently 1.8GHz. It's good enough for light to general graphics creating, like digital painting, layout and graphic design. But it will won't be as fast when it comes to processor intensive stuff, like rendering 3D models and videos.
It has 4GB of memory which is sufficient, and configurable to 8GB. That means you can work on multiple files at the same time, or several Photoshop layers in a single file.
The flash storage means opening and saving files are extremely quick, and general system performance overall is quick.
There's no disc drive, but you have the option to get an external one.
If you need good colour accuracy, the Macbook Air comes up short as compared to Macbook Pro. The colour does shift depending on the tilt of your screen. However, this is more critical for artists or designers working for high end publications like magazines. I work for the newspapers and we don't require that level of accuracy. it doesn't have to be that accurate, but it must not be inaccurate. The other point to note about colour accuracy is, you also need to take into account the colour profile of your printer and audience display.
Bottomline: Extremely mobile. Good for light to general graphics work. Zippy performance overall. Get the 13-inch model.
The Macbook Pro is the higher end model of the Apple laptops, sort of. I say sort of because as mentioned earlier, the Macbook Air uses flash storage which is extremely fast. There are configurations of the Macbook Pro that do not use flash storage.
Here are the different configurations currently offered:
These guys have faster processors. The low-end ones use dual core processors while the higher end ones with 4 cores.
The 5400-rpm storage is the constraint. If you can, upgrade to at least a faster 7200-rpm drive. If you have the budget, upgrade to the flash storage.
The low-end 13-inch Macbook Pro is good for light to general graphics work. However, if you're getting the low end Macbook Pro, I would recommend getting the 13-inch Macbook Air instead. Personally, I would sacrifice processor speed for a faster storage drive which improves overall performance of the system.
The 15-inch Macbook Pro is a different story because it has twice the processing power with 4 cores, an additional graphics card, and a larger screen. It's suited for general to heavy graphics work like 3D rendering and video rendering. The constraint is again the 5400-rpm storage.
There's even the super high-end Retina display Macbook Pro. In terms of price and value, I feel the non-Retina 15-inch is better. That's unless you need to see everything in super sharp detail, not that the non-Retina ones are not sharp. I don't have any experience with creating graphics for print with the Retina Macbook Pro so I can't really comment much on the perceived advantage of doubling the resolution.
Bottomline: Get the high-end Macbook Air instead of the low-end Macbook Pro because there's not much difference, with the Air having the advantage of being lighter.
If you do 3D or video work or heavy graphics (huge dimensions and many layers), definitely get the 15-inch quad-core Macbook Pro. Spend the extra money and upgrade to at least a 7200-rpm storage.
The thing you need to know about the Mac Mini is it doesn't come with a display, keyboard, mouse and disc drive which will all translate to spending extra money to get them.
Here are the configuration:
It's good enough for light to general graphics work, just like the Macbook Air. Get at least the mid-range model which offers 4GB of memory and better graphics card. Upgrade to at least a 7200-rpm storage if possible. For the price Apple is selling, I would have expected them to throw in at least 4GB memory and a 7200-rpm storage.
The quad-core model is more suited for video rendering rather than 3D because of the graphics card.
Bottomline: Good for light to general graphics work. Limited graphics card means 3D software won't run at its best performance.
If you don't need your computer to be portable, the iMac is a great choice. It's beautiful and powerful. Personally, I think it represents the best value for money.
Here are the configurations:
They are all quad-cores. Even the slowest iMac comes with a decent 7200-rpm drive and graphics card. These are high performance machines for general to heavy graphics work. They can take anything you throw at them.
With the 27-inch model, you can fit in two storage drives. If you put a flash storage inside, it's going to be incredibly fast. And the 27-inch comes with a stunning resolution of 2560 by 1440 pixels.
Bottomline: They are value for money desktop workhorse computers. Either the low or high end models are great. I recommend spending a bit extra for the incredible 27-inch display.
This is the most powerful computer Apple has to offer.
This is also the one that I'm personally using at home. Mine was a quad-core 3GHz bought in 2006. This year, I just upgraded to a flash storage and it's amazingly fast, not that it was that slow before. I've been using it for 6 years and probably will be using it until it physically breaks down. The Mac Pro is also very expensive but I guess if you're using it for that long, it still provides good price-performance value.
Here are the configuration:
Even the base model is immensely powerful. It's also extremely easy to upgrade on your own. You can remove and side cover and add in storage or change graphics card.
The 12-core model is for those working on huge files, heavy 3D and video work.
For art students or artists with budget, I would recommend the iMac. If you do have extra budget, you can consider the Mac Pro. It depends on how long you want to use your computer. Plus, you get to choose your own monitor.
Bottomline: Great for heavy graphics, 3D and video work. Not recommended for artists or art students on budget unless you already know you'll be using it for a long time.
Regardless of which Mac you buy. It's good to get the Applecare warranty that gives you two additional years of coverage. It's worth it.
Apple computers are expensive to fix when they break down. Stuff like memory and storage is quite cheap to replace. But motherboard and displays are really pricey because Apple's the only one making those parts.
If you have them, I would be glad to answer them if I can.
Animated Videos have become one of the signature tools of marketers worldwide for telling a story and creating effective marketing campaigns for the future.
Depending on your purpose and skills, you can choose from different types of software available both offline and online, for professionals and amateur users, 2D, 3D, whiteboard or stop motion animation tool, etc.
Below are our picks for the best animation software for mac of 2019. For more background information, see a more detailed buying advice below the picks.
Part1. Whiteboard Animation Tools
Part2. 2D Animation Tools
Part3. 3D Animation Tools
Part4. Stop Motion Animation Tools
Part5. Motion Graphics Software
How to Choose the Right Animation Software for Mac
This program is produced by Sparkol and it remains one of the best whiteboard animation software programs for both Mac and PC. You can also use it on a number of mobile devices including devices that run android. There are elements of the program that works through the cloud making it very simple to upload and edit video wherever you might be.
Videoscribe works quite intuitively for building business presentations, TED talk style videos, tutorials, creative marketing solutions and more. What is produced out of this program looks hand-drawn and extremely professional for any type of marketing campaign. The best part is that you can use many of these tools to create these effects with very little animation knowledge.
Even children enjoy using this program because of its ease of use. There is a full library of stock images, animation and more as well as an extensive voiceover soundtrack that can be used with the solutions here.
The yearly and monthly subscription also ensures that there is a flexible use for the program. It also comes with a seven-day free trial with features to try before you buy.
This is a fantastic online presentation maker for academic use, presentations and infographics.
The program is completely free to use and has a number of animation effects on board that can make anything exported out of the program seem extremely professional.
The free templates available in the program as well as the quality of the animations that are presented within the platform make it a true favorite amongst many brands.
A number of major companies now almost exclusively trust their creative tools to Powtoon and it can be used almost anywhere where there is an Internet connection with mass compatibility.
As a fully cloud-based system there’s no use for installation or downloads to take full advantage of it. Its available for free use on any Macintosh computer as long as you are willing to use the watermark.
This is a program that actually deserves some surprising recognition. The company has partnered with major film companies like Warner brothers, Disney, and Nickelodeon and it’s currently one of the best and most powerful 2-D animation suites for commercial use.
With the use of this program you can build anything from traditional animation all the way to amazing drawing tools that can produce the future of 3-D animation. The 3-D cameras and integration available in this platform can provide fundamental solutions for drawing, rendering and building beautiful projects.
There are tools and tasks available here that can suit small hobby animators all the way up to professional uses. The premium version delivers the top tool professional solutions that you might expect at of any major animation suite. The essentials level of the harmony program is designed more for hobbyists and it delivers a scaled down version of some of their more high and customization techniques.
Toon Boom not only remains one of the best 2-D animation programs for mac but it is a regular fixture in the animation world today.
Adobe is one of the successors to perhaps one of the most popular 2-D animation software is available. At the core of Animate are the flash tools that have been working to create high-quality animations since the early days of the Internet. Today the program uses vector-based publishing to produce intuitive and inexpensive animation results.
Although it may not have all of the professional animation tools that you would find in some major production suites, it’s possible to get very professional looking results.
This is a simple and open source vector-based program that’s designed for the Mac OS X platform. It’s also available on Linux and Windows and it was originally created for producing digital comics. The platform allows animators to use the basic hand-drawn techniques that were experimented with long in the past. Pencil is an ideal program for beginners that don’t want to invest in expensive license for a program. It can teach the basic principles of animation and with a timeline feature it’s possible to add new layers to arrange fun effects.
This is one of the best programs for beginners and sketching characters as well as setting keyframes can all be done using the pen tool, fill tool and the vector layers tool. The interface on this is actually based off of some of the original Adobe flash platform’s and it produces some good quality graphics even on a tablet device. Perhaps one of the best parts of using this program is that it automatically exports everything in.FLV which gives it mass compatibility with a number of online sources. The videos that you export here will be easy to embed or upload in video sharing sources and more.
Autodesk Maya remains one of the best 3-D modeling software programs that’s designed for Mac, Windows and Linux. The program itself has migrated many of the tools away from Autodesk Mud and now has features that you would normally find in several different pieces of software for creating highly detailed 3-D models. Autodesk Maya is a 3-D modeling software that is designed mostly for professional artists but with the templates that are available for download and the massive amount of tutorials online, it is possible to see quite a difference with this software when you are working with it over time.
Blender is a program that is designed with open source technology for 3-D modeling and it’s made mostly for beginners that want the option to learn how to play and get comfortable with reading modeling on their Mac computer. This open-source program does feature many of the basic features that you can expect to find including rigging, animation, architectural support and even the option to create full games. The philosophy that’s behind it allows for the inclusion of many different templates and it is very well suited to use by a number of creators. Blender remains some of the best 3-D modeling software for creative artists with its completely free use.
Dragonframe remains one of the best stop motion software solutions for mac today. It’s one of the top choices for many of the world’s largest studios like Laika and Aardman. It can produce high-quality masterpieces in stop motion animation and it is a perfectly suited set of professional tools. The program allows for easy capture of a number of precise movements and you can also compose in light various angles using the camera controls on board. Editing images as well as performing advanced image review techniques can all be done through the program as well.
The process of inserting and editing audio can be done according to a characters needs and based off of the animation that you want to create. The advantage to using some of the precise movements and controls in this program is that you can have a wide array of improvements at your fingertips for professional products.
We selected this is our runner up because with this program there’s no need to pay for a dedicated piece of stop motion software. This is an open source piece of technology that delivers a full-featured video editor that suitable for many beginners.
The program itself is perfect for getting all of the features that are often teased in many full license software programs. Because it’s open source there are also a number of templates that can make it easy to use. The full-featured video editor is excellent for its features and for the newest features that are being added by the community regularly to keep up with the stop motion technology of today.
With a number of motion graphic animation software programs available for Mac, after effects sets itself apart.
Adobe After Effects is truly one of the most masterful programs for any motion graphic artist. Of course many of the features of aftereffects can be found in other Adobe programs, but there is no other piece of software that can be so versatile for the creation of motion graphics. The way to the menus are set up and the way that the program behaves makes it an intuitive leap for 3-D modeling and 2.5 D animation.
The whole goal of aftereffects is to help you produce almost any type of animation that you may want without having to involve 3-D modeling. After effects remains one of the primary pieces of software for motion graphic work in storyboards, motion comics and more. There are elements in this program that are close to Photoshop and illustrator but they have been optimized for the purpose of creating motion graphics here.
When it comes down to choosing the program that you may want to purchase a license for or download on your computer, you need to be very focused into the types of animation that you are looking for and what you need out of any program. The first thing you need to understand is the various styles and techniques for animation and what you might want out of a program:
This is the traditional style of animation that comes from the idea of cell shading or digital cell shading. In the past animators would draw images on transparent pieces of paper and then later than one frame at a time to create motion. Today drawings can be rendered and layered on top of one another using a digital timeline and computer vector animations.
This is a completely new and different way to look at traditional animation that requires understanding the basic principles of composition, movement and 3-D modeling. Creating 3-D graphics can involve scanning objects or even piecing together various 3-D models to create characters, share complex ideas and then animate all of the items along a storyboard.
A motion graphic is considered to be one of the newest forms of animation. These motion graphics are fairly common in items like banner ads, short comics and more. Usually these types of graphics are designed for commercial purposes.
Stop motion involves taking photos of an object and manipulating it ever so slightly to eventually produce a storyboard of motion. Completing and repeating this process over and over eventually gives the full allusion of movement. This is a very time-consuming process that often involves manipulating objects slowly over hours of movement to create just a few seconds of animation.
This is a popular style of animation that has taken off over the past few years. The online marketing videos that are produced and the specific programs that have been created for building whiteboard videos are proving that this is a format that truly keeps people engaged and remains a trend for school projects, business presentations and more.
Hey, My name is Paul – nice to e-meet you 🙂 I’m a freelance video editor who has over 4 years experiences of making all types of videos. I founded this website to provide step-by-step and easy-to-follow instructions to first-time editors or beginners like you who want to start their journey in video editing.